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Digimon Card Game
From Master to Disciple (ST12-15 C) (ST-12)
From Master to Disciple (ST12-15 C) (ST-12)
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| Rarity: | Common |
| Number: | ST12-15 C |
| Description: | [Main] Reveal the top 3 cards of your deck. Add 1 card with [Huckmon] or [Sistermon] in its name or [Royal Knight] in its traits among them to your hand. Trash the rest. Then, place this card in your Battle Area.
[Main] [Delay] (Trash this card in your battle area to activate the effect below. You can't activate this effect the turn this card enters play.) • The next time one of your Digimon would digivolve this turn, reduce the digivolution cost by 1. |
| Color: | Red |
| Card Type: | Option |
| Play Cost: | 2 |
| Security Effect: | [Security] Reveal 3 cards from the top of your deck. Add 1 card with [Huckmon] or [Sistermon] in its name or [Royal Knight] in its traits among them to your hand. Trash the rest. Then, place this card in your Battle Area. |
| Set: | Starter Deck 12: Jesmon |
[Main] Reveal the top 3 cards of your deck. Add 1 card with [Huckmon] or [Sistermon] in its name or [Royal Knight] in its traits among them to your hand. Trash the rest. Then, place this card in your Battle Area.
[Main] [Delay] (Trash this card in your battle area to activate the effect below. You can't activate this effect the turn this card enters play.)
• The next time one of your Digimon would digivolve this turn, reduce the digivolution cost by 1.
[Main] [Delay] (Trash this card in your battle area to activate the effect below. You can't activate this effect the turn this card enters play.)
• The next time one of your Digimon would digivolve this turn, reduce the digivolution cost by 1.
