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Digimon Card Game

From Master to Disciple (ST12-15 C) (ST-12)

From Master to Disciple (ST12-15 C) (ST-12)

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Rarity: Common
Number: ST12-15 C
Description: [Main] Reveal the top 3 cards of your deck. Add 1 card with [Huckmon] or [Sistermon] in its name or [Royal Knight] in its traits among them to your hand. Trash the rest. Then, place this card in your Battle Area.
[Main] [Delay] (Trash this card in your battle area to activate the effect below. You can't activate this effect the turn this card enters play.)
• The next time one of your Digimon would digivolve this turn, reduce the digivolution cost by 1.
Color: Red
Card Type: Option
Play Cost: 2
Security Effect: [Security] Reveal 3 cards from the top of your deck. Add 1 card with [Huckmon] or [Sistermon] in its name or [Royal Knight] in its traits among them to your hand. Trash the rest. Then, place this card in your Battle Area.
Set: Starter Deck 12: Jesmon
[Main] Reveal the top 3 cards of your deck. Add 1 card with [Huckmon] or [Sistermon] in its name or [Royal Knight] in its traits among them to your hand. Trash the rest. Then, place this card in your Battle Area.
[Main] [Delay] (Trash this card in your battle area to activate the effect below. You can't activate this effect the turn this card enters play.)
• The next time one of your Digimon would digivolve this turn, reduce the digivolution cost by 1.
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